Each of the main four are divided into seven regions, with each one representing a battle, and after four battles, seismic activity will trigger which destroys the remaining three regions and unlocks the boss fight for that island. Progression takes place over the course of four themed islands, with a separate ‘final boss’ island being unlocked after conquering two islands. Considering that there can sometimes be twice as many Vek on the field as there are mech units, it often feels like there’s too much to deal with at once, and this is where the element of loss factors into things. Many attacks, for example, are capable of pushing or pulling the units they hit, allowing you the chance to push Vek into the ocean or into the line of fire of another Vek. You’re given all the information as to what is going to happen once your turn is over, and it’s up to you to decide how to best tweak that outcome in your favour. The main hook of gameplay is found in how every enemy attack is telegraphed in advance, giving a sort of puzzle game feeling to proceedings. If your grid gauge runs out, or if all your mechs get destroyed in a battle, or if you fail to reach certain objectives on a map, you lose – but you are given the opportunity to send back in time one surviving pilot to start a new game. If a city gets hit, a bar is taken off of your grid gauge, which acts as a meta-health bar that carries over between battles. Several spaces on each grid are populated by cities, which are the Vek’s primary target. Gameplay takes the shape of a turn-based SRPG, with you commanding a team of three which fight the near-limitless waves of Vek on an 8×8 grid. As far as narrative elements go, there isn’t a whole lot in terms of characterization or development, but this simple and stripped-back approach works well for this sort of game. A species of subterranean Kaiju bug monsters called Vek are threatening humanity, and the resistance responds by deploying giant mech units to repel them, sending back a pilot to an earlier point in time if failure is imminent. The story of Into The Breach is a simple one, somewhat echoing the plot of Pacific Rim. Into the Breach Switch NSP + Update (eShop) Free Download Romslab
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